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Player-facing notes and lore

Eide Vah'K'rel

Race Half-Elf
Planet of Origin Mars/Europa
Class Sorcerer (Aberrant Mind)
Level 4

1. Background

1.1. Early Life

Born on Mars to a an Elven Father and a human mother who perished during childbirth. Grew up under the tutelage of his father (a helicopter parent) who feared losing him as he lost his lover.

Eide was kept almost entirely indoors for his childhood. Isolated socially, he learned about most other people through books. He picked up Dwarvish this way, sporting an odd accent due to his lack of conversation partners.

1.2. Leaving home

Eide would be conscripted in 2304 to fight in the conflict against the Galilean moons, being assigned to the Europan front lines. From there, he would defect and join the Githerzai side, studying their culture and ways in and attempt to "humanize" their cause.

Once on Europa and safely behind the lines of the Gith, he reinvents himself, shaving his head, wearing their clothes, taking their names, &c. He held an ultimate goal of finding a pre-conflict text authored by the Gith.

1.3. The Black Hole

While searching for the aforementioned text, Eide's vessel was one day pulled from its trajectory and locked in stasis before an aberrant black hole. He assumed himself dead, but instead had his mind touched by the black hole which would take over his consciousness. From this encounter, he would develop his aberrant sorcery. He was perceived as having caused the navigational problems of the expedition (which required a rescue mission) and was subsequently tried and expelled from Gith culture.

Eide was apprehended near the Europa front lines by People's Liberation Forces and taken into custody.

2. Traits and Motivations

Views people as objects of study because he grew up isolated and learned about cultures from books only.

2.1. Drive

Eide aims to forge some sort of personal identity for himself and to figure out what this thing that's taken over his brain is and how to use it.

3. Character Sheet

3.1. Character

  • Player Name: Gi
  • Class: Sorcerer
  • Subclass: Aberrant Mind
  • Background: Anthropologist
  • Race: Half-Elf
  • Alignment: Neutral
Level Proficiency Bonus
4 2

3.2. Ability Scores

  • [ ] Inspiration
Ability Score Mod Save Prof Save
STR 11 0 0 0
DEX 15 2 0 2
CON 14 2 0 2
INT 14 2 1 4
WIS 12 1 0 1
CHA 18 4 1 6

3.3. Skills

Skill Ability Prof Bonus
Acrobatics DEX 0 2
Animal Handling WIS 0 1
Arcana INT 1 4
Athletics STR 0 0
Deception CHA 0 4
History INT 0 2
Insight WIS 1 3
Intimidation CHA 0 4
Investigation INT 0 2
Medicine WIS 0 1
Nature INT 0 2
Perception WIS 0 1
Performance CHA 0 4
Persuasion CHA 1 6
Religion INT 1 4
Sleight of Hand DEX 0 2
Stealth DEX 0 2
Survival WIS 0 1

3.4. Combat

Stat Value
Armor Class 15
Initiative 2
Speed 30
Passive Perception 11
Hit Point Maximum 25
Current Hit Points  
Temporary HP  
Hit Dice Total 4d6
Hit Dice Remaining  

3.4.1. Death Saves

  • Successes: [ ] [ ] [ ]
  • Failures: [ ] [ ] [ ]

3.4.2. Attacks & Spellcasting

Name Attack Bonus Damage / Type Notes
Light Crossbow +4 1d8 Piercing  
Dagger (2) +4 1d4 Piercing  

3.5. Proficiencies & Languages

  • Armor:
  • Weapons: Daggers, Darts, Slings, Quarterstaffs, Light Crossbows/Pistols
  • Tools:
  • Languages: Common, Elvish, Deep Speech, Gith, Dwarvish

3.6. Equipment

CR
1000

3.7. Appearance

  • Age: 32
  • Height: 6'1"
  • Weight: Too thin
  • Eyes: Black
  • Skin: Pale - sickly
  • Hair: Silvery White

3.8. Treasure

3.9. Spellcasting

Ability Mod Save DC Attack Bonus
CHA 4 14 6
Spell Level Slots Total Slots Expended
1 4  
2 3  
3    
4    
5    
6    
7    
8    
9    

3.9.1. Cantrips

  • Snapping Star
  • Mind Sliver
  • Chill Touch
  • Mending
  • Mage Hand
  • Prestidigitation
  • Blade Ward

3.9.2. Level 1

  • [ ] Dissonant Whispers
  • [ ] Arms of Hadar
  • [ ] Magnify Gravity
  • [ ] Shield
  • [ ] Magic Missile
  • [ ] Inflict Wounds
  • [ ] Invisibility
  • [ ] Comprehend Languages

3.9.3. Level 2

  • [ ] Air Bubble
  • [ ] Mind Spike
  • [ ] Calm Emotions
  • [ ] Detect Thoughts

3.9.4. Level 3

  • [ ]

3.9.5. Level 4

  • [ ]

3.9.6. Level 5

  • [ ]

3.9.7. Level 6

  • [ ]

3.9.8. Level 7

  • [ ]

3.9.9. Level 8

  • [ ]

3.9.10. Level 9

  • [ ]

4. In Campaign