Eide Vah'K'rel
Table of Contents
| Race | Half-Elf |
| Planet of Origin | Mars/Europa |
| Class | Sorcerer (Aberrant Mind) |
| Level | 4 |
1. Background
1.1. Early Life
Born on Mars to a an Elven Father and a human mother who perished during childbirth. Grew up under the tutelage of his father (a helicopter parent) who feared losing him as he lost his lover.
Eide was kept almost entirely indoors for his childhood. Isolated socially, he learned about most other people through books. He picked up Dwarvish this way, sporting an odd accent due to his lack of conversation partners.
1.2. Leaving home
Eide would be conscripted in 2304 to fight in the conflict against the Galilean moons, being assigned to the Europan front lines. From there, he would defect and join the Githerzai side, studying their culture and ways in and attempt to "humanize" their cause.
Once on Europa and safely behind the lines of the Gith, he reinvents himself, shaving his head, wearing their clothes, taking their names, &c. He held an ultimate goal of finding a pre-conflict text authored by the Gith.
1.3. The Black Hole
While searching for the aforementioned text, Eide's vessel was one day pulled from its trajectory and locked in stasis before an aberrant black hole. He assumed himself dead, but instead had his mind touched by the black hole which would take over his consciousness. From this encounter, he would develop his aberrant sorcery. He was perceived as having caused the navigational problems of the expedition (which required a rescue mission) and was subsequently tried and expelled from Gith culture.
Eide was apprehended near the Europa front lines by People's Liberation Forces and taken into custody.
2. Traits and Motivations
Views people as objects of study because he grew up isolated and learned about cultures from books only.
2.1. Drive
Eide aims to forge some sort of personal identity for himself and to figure out what this thing that's taken over his brain is and how to use it.
3. Character Sheet
3.1. Character
- Player Name: Gi
- Class: Sorcerer
- Subclass: Aberrant Mind
- Background: Anthropologist
- Race: Half-Elf
- Alignment: Neutral
| Level | Proficiency Bonus |
|---|---|
| 4 | 2 |
3.2. Ability Scores
[ ]Inspiration
| Ability | Score | Mod | Save Prof | Save |
|---|---|---|---|---|
| STR | 11 | 0 | 0 | 0 |
| DEX | 15 | 2 | 0 | 2 |
| CON | 14 | 2 | 0 | 2 |
| INT | 14 | 2 | 1 | 4 |
| WIS | 12 | 1 | 0 | 1 |
| CHA | 18 | 4 | 1 | 6 |
3.3. Skills
| Skill | Ability | Prof | Bonus |
|---|---|---|---|
| Acrobatics | DEX | 0 | 2 |
| Animal Handling | WIS | 0 | 1 |
| Arcana | INT | 1 | 4 |
| Athletics | STR | 0 | 0 |
| Deception | CHA | 0 | 4 |
| History | INT | 0 | 2 |
| Insight | WIS | 1 | 3 |
| Intimidation | CHA | 0 | 4 |
| Investigation | INT | 0 | 2 |
| Medicine | WIS | 0 | 1 |
| Nature | INT | 0 | 2 |
| Perception | WIS | 0 | 1 |
| Performance | CHA | 0 | 4 |
| Persuasion | CHA | 1 | 6 |
| Religion | INT | 1 | 4 |
| Sleight of Hand | DEX | 0 | 2 |
| Stealth | DEX | 0 | 2 |
| Survival | WIS | 0 | 1 |
3.4. Combat
| Stat | Value |
|---|---|
| Armor Class | 15 |
| Initiative | 2 |
| Speed | 30 |
| Passive Perception | 11 |
| Hit Point Maximum | 25 |
| Current Hit Points | |
| Temporary HP | |
| Hit Dice Total | 4d6 |
| Hit Dice Remaining |
3.4.1. Death Saves
- Successes: [ ] [ ] [ ]
- Failures: [ ] [ ] [ ]
3.4.2. Attacks & Spellcasting
| Name | Attack Bonus | Damage / Type | Notes |
|---|---|---|---|
| Light Crossbow | +4 | 1d8 Piercing | |
| Dagger (2) | +4 | 1d4 Piercing |
3.5. Proficiencies & Languages
- Armor:
- Weapons: Daggers, Darts, Slings, Quarterstaffs, Light Crossbows/Pistols
- Tools:
- Languages: Common, Elvish, Deep Speech, Gith, Dwarvish
3.6. Equipment
| CR |
|---|
| 1000 |
3.7. Appearance
- Age: 32
- Height: 6'1"
- Weight: Too thin
- Eyes: Black
- Skin: Pale - sickly
- Hair: Silvery White
3.8. Treasure
3.9. Spellcasting
| Ability | Mod | Save DC | Attack Bonus |
|---|---|---|---|
| CHA | 4 | 14 | 6 |
| Spell Level | Slots Total | Slots Expended |
|---|---|---|
| 1 | 4 | |
| 2 | 3 | |
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 | ||
| 9 |
3.9.1. Cantrips
- Snapping Star
- Mind Sliver
- Chill Touch
- Mending
- Mage Hand
- Prestidigitation
- Blade Ward
3.9.2. Level 1
[ ]Dissonant Whispers[ ]Arms of Hadar[ ]Magnify Gravity[ ]Shield[ ]Magic Missile[ ]Inflict Wounds[ ]Invisibility[ ]Comprehend Languages
3.9.3. Level 2
[ ]Air Bubble[ ]Mind Spike[ ]Calm Emotions[ ]Detect Thoughts
3.9.4. Level 3
[ ]
3.9.5. Level 4
[ ]
3.9.6. Level 5
[ ]
3.9.7. Level 6
[ ]
3.9.8. Level 7
[ ]
3.9.9. Level 8
[ ]
3.9.10. Level 9
[ ]